﻿using UnityEngine;
using HKTools;

public class Test_UseHKDebugTool : MonoBehaviour
{
    void Start()
    {
        HKDebug.Log("红色斜体", LogColor.Red, LogStyle.Italic);
        HKDebug.Log("黄色", LogColor.Yellow);
        HKDebug.Log("绿色粗斜体", LogColor.Green, LogStyle.BoldAndItalic);
        HKDebug.Log("蓝色粗体", LogColor.Blue, LogStyle.Bold);
        HKDebug.Log("青色", LogColor.Cyan);
    }
}
